Southern Orc
Savage and warlike, Southern Orcs form the backbone of the invading hordes. Rather than the heavy swords favored by their northern brethren, the less well-equipped southern orcs tend to use cheaper clubs, and they press their attack with a flurry of blows rather than the slower but more damaging sword-strokes used by the northerners.
Orcish society is not particularly well-suited to large-scale warfare, and the smaller tribes sometimes fall prey to better-organized forces, but their warlords learn quickly and in recent years have even started using their enemies’ tactics against them. One thing is sure: whenever the barbarian hordes come screaming for blood, there will always be orcish warriors leading the charge.
Information
Advances from: | |
Advances to: | Southern Savage |
Cost: | 16 |
HP: | 38 |
Movement: | 5 |
XP: | 48 |
Level: | 1 |
Alignment: | chaotic |
ID | Southern Orc |
Abilities: |
Attacks (damage - count)
club melee | 6 - 3 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |